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Tuesday, December 1, 2015

"The Art of Death": Designing an Evil Art Museum

If you're a reader of mine, you know I love to map things.  Not only does it help me plot out the action for a given story, it also helps provide some visual punch to what would otherwise be a boring wall of text.

Since ninety-five-plus percent of the story for The Art of Death takes place in a museum, I had to design it.  I just plain had to.

I'll go into the designs and the basic story behind them after the JUMP.